Game-based learning
Serious games
Mobile games
Pervasive games
Learning models and practices with the use of games
New technologies for game-based learning
Virtual and augmented reality
New interaction devices, toys, and playthings
Simulations
3d rendering technologies
Game engines and development tools
Location-based games
Artificial intelligence
Educational games analytics
Assessment and evaluation of educational games
User experience design
The psychology of educational games
Gender and age issues
Social and collaborative games
Security and confidentiality in educational games
Case studies in educational games
Game development for mobile devices