Flex Conference (Physical / Digital)

World Conference on e-Education, e-Business and e-Commerce - (WC-EEE-25)

14th-15th January 2025, Zomba, Malawi

Call For Papers

e-Education

Systems, Design and Technologies

Practices and cases in e-education

Systems and technologies in e-education

Applications and integration of e-education

e-learning evaluation and content

Campus information systems

e-learning technologies, standards and systems

Mobile learning

Computer aided assessments

Knowledge management

Virtual learning environments

Multimedia in e-learning

Marketing and promoting e-learning

Social benefits of e-learning

Organization learning

Technology adoption and diffusion of e-learning

Other relative topics

e-Business

Innovative business models

Enterprise application integration

Business process re-engineering

Virtual enterprises and virtual markets

Supply, demand, and value chains

Virtual organizations and coalitions

Customer relationship management

e-Collaboration and e-Services

Inter-organizational systems

Future work environments for e-Business

Business process integration

e-Work

Inter-workflow

Mobile business

e-Service

Web Services, Grid Services and Service-Oriented Computing

Semantic Web and Ontology

Web Intelligence, Agents and Personalization

Pervasive, Mobile and Peer-to-Peer Computing Technologies

Context-Aware, Location-based and Autonomous Computing

Security, Privacy, Trust and Reputation for e/m-Services

Payment Technologies for e/m-Services

Middleware for e/m-Servicese-Commerce and e-Management

Business-to-business e-commerce

Business-to-consumer e-commerce

E-government, policy and law

Business/Enterprise Architectures

Mobile and pervasive commerce

Electronic Markets and Multiagent Systems

Semantic Web ontologies, rules and services

Digital goods and products

e-Negotiations, auctioning and contracting

B2B, B2C, and C2C models

Agent-mediated e-Commerce

e-Marketplaces, e-Hubs, and portals

Pervasive technologies for eCommerce

Dynamic pricing models

P2P-computing for e-Commerce

e-Payment systems

e-Commerce content management

Consumer protection in eCommerce

User behavior modeling

e-Learning

Systems, Design and Technologies

e-Learning platforms

Portals and Virtual learning

Environments

Course design

Emerging and best practices

Partnerships in e-Learning

Evaluation of e-Learning

Cross-cultural